”I think it’s a very valid way to monetize a project like this. So why does Tóth think adding streaming to the mix will be of benefit?
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The rats haven’t beaten the edited first map of the game yet, but perhaps fittingly, the best performer was a rat named Romero, who even learned how to shoot. “Other than that, I did it because it’s just cool.” The only thing that changes is the software, or the game the rat is playing. “It seems very complicated and hasn’t really been done - but you can do this in the same setup I used. You can record all kinds of brain signals from the rats, like simple visual cortex information, or you can go higher up to decision making and planning. “Part of the reason is that you can’t fully train a rat to play something like “Pong,” right? The research design is difficult, but once you bridge that by training the rats in virtual environments, that’s huge. But the thing is that a lot of that cognitive capacity is already present in rats - so why can’t we just use rats? There are a couple of players in the space like Neuralink, BlackRock, and Paradromics that are testing their devices on monkeys and then rolling them out to humans.
You can see the rats in action in this video below.ĭivulging exactly why he got this idea, Tóth said in his interview with Futurism, ”It’s very relevant to brain computer interfaces (BCI) - a space I’m trying to get into in the long run. Tóth encouraged the rat with a little tube to feed it sugary water as a treat whenever it did something correctly.
A rat was suspended in a harness on top, where it could move the ball with its feet, which sensors translated into movement in the game world and mirrored it onto a curved computer monitor in front of the gaming rodents.”Īs the rat moved about on the ball, it would also then, in turn, run about in the halls and corridors of Doom II. How did Tóth teach rats to play Doom II you ask? Well, as he explains in his blog, he forged his own personal setup out of odds and ends for the sum of less than $2,000 that consisted of “ a large polystyrene ball that could be rolled in any direction via ball bearings. Tóth decided to teach rats to play 1994’s Doom II in order to better understand brain computer interfaces, and now, in an article for Futurism, he thinks it may be beneficial to take the rats onto Twitch for some livestreaming. So, while former Feinstein Institutes neuroengineer Viktor Tóth didn’t have as flippant a reason to try as I suggested, last year he fulfilled that dream for some lucky rats in the name of science. Photocopiers, pregnancy tests, fridges, and balls of yarn have managed to run id Software’s classic shooter over the years (though I may have made one of those up), but what about the one who is playing Doom? Why does it always have to be us humans enjoying a good old rip and tear through hell on Earth or Mars? Surely even a rodent must dream of being Doom Guy? Lay waste to an army of demonic foes as you explore and interact with the outlandish world of DOOM from an entirely new perspective.We live in a world where all sorts of things can play some form of the eternally badass FPS grandaddy known as Doom. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving.
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Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, DOOM VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, DOOM VFR brings the fast-paced, brutal gameplay fans of the series love to virtual Available for PlayStation VR and VIVE platforms, this DOOM adventure will bathe you in virtual carnage.